• Thursday, Feb 25,2021
Visual Arts

ASEF Visual Arts Category is designed to reveal the artistic skills of students in five different fields: Poster Design, Short Movie, Industrial Design, Computer-Based 3-D Design and Installation Art.

The Category of Visual Arts aims to:

  • Develop curiosity, interest and joy in creativity.
  • Develop skills needed for the creation of visual art work.
  • Use the language, concepts and principles of visual arts.
  • Express their thoughts and ideas through visual arts.
  • Reflect on, appreciate and evaluate their own work and the work of others.

  • Industrial Design
  • Short Movie
  • Poster Design
  • Computer-Based 3-D Design
  • Installation Art
Industrial Design

Innovation is defined as creating new or different tangible products or processes as a result of a novel idea or a method to make our lives better, healthier and environment friendly.
Designing a new or different tool or equipment that ease lives in kitchens, at schools and offices, in cars, etc. is the main aim of this category.

Rules for Industrial Design
  • A student may be involved in one project only in the visual arts category (poster design, short movie, industrial design, computer-based 3-D design and installation art).
  • Projects may be “individual” or “group” projects. A group project may be prepared and presented by 2 students.
  • Contestants are expected to design new tools that make our lives easier in any sense.
  • Contestants must bring the final product of their design to ASEF finals. Also, photos of development, sketches, diagrams, videos, etc. are needed in the finals.
  • Contestants are required to upload into their Project Description Paper (abstract included) by the deadline given on general rules.
  • Contestants are required to prepare a poster for ASEF finals to show the details of their project development.
  • A log book and a research paper of the project are essential in ASEF finals.
  • Contestants must cover their own expenses for their project materials, stand decorations, brochures, posters, etc.
  • Contestants must avoid any kind of misconduct or fraud such as falsifying data or records, piracy or plagiarism.
  • ASEF steering committee reserves the right of amendment of any ASEF rule.

Short Movie

ASEF encourages students to create animated, live action or documentary short films that spiritually take viewers into a scene which creates emotional changes; motivates and provides viewers with information towards local, global, environmental, social or educational issues.

Rules for Short movie
  • A student may be involved in one project only in the visual arts category (poster design, short movie, industrial design, computer-based 3-D design and installation art).
  • Projects may be “individual” or “group” projects. A group project may be prepared and presented by 2 students.
  • Students are expected to offer a solution to an issue (environmental, social, educational, etc.).
  • Short movies must be 3 minutes long minimum and 6 minutes long maximum. This rule is very strict! Movies that are shorter or longer than specified lengths will automatically be eliminated.
  • Qualified projects for ASEF finals will be presented in an online “3 to 5 minutes “video to jurors.
  • The language of the movies must be English.
  • Short movies must be uploaded on "YouTube" with the following title:
ASEF2021_SchoolCode_GradeLevel_MovieTitle_StudentsFullName
For Example: ASEF2021_MAE_10_FossilFuels_AltinBekteshi
School Codes:

    Gulistan Schools Turgut Ozal Schools
    MAE Mehmet Akif Boys TOO Turgut Ozal Middle School (Lower Secondary – Tirana)
    MAK Mehmet Akif Girls TOL Turgut Ozal High School (Upper Secondary – Tirana)
    HRP Hasan Riza Pasha TOD Turgut Ozal Durres
    • The YouTube link must be submitted during the application process within MEDIA LINK by the deadline given on general rules.
    • The participants must cover their own expenses for their project materials, stand decorations, brochures, posters, etc.
    • Contestants must avoid any kind of misconduct or fraud such as falsifying data or records, piracy or plagiarism.
    • ASEF steering committee reserves the right of amendment of any ASEF rule.
Poster Design
"A picture is worth a thousand words"

ASEF Poster Design Category encourages students to create posters that can inform the public; create awareness and encourage action or change on environmental, social or educational issues. The posters should lead to think differently and inspire a behavioral change.

Rules for Poster Design
  • A student may be involved in one project only in the visual arts category (poster design, short movie, industrial design, computer-based 3-D design and installation art).
  • Poster designs are individual projects. No group project is allowed.
  • Students are expected to offer a solution to an issue (environmental, social, educational, etc.).
  • Posters are required to be prepared and presented in English.
  • Poster designs must be uploaded in JPEG format with a maximum size of 25 MB with contestant’s FullName as filename. by the deadline given on general rules.
  • Poor quality of picture, photo, vector and other materials used in the posters may cause disqualification.
  • Qualified posters for ASEF finals must be printed in A0 size to display in the finals.
  • Qualified projects for ASEF finals will be presented in an online “3 to 5 minutes” video to jurors.
  • Contestants must cover their own expenses for their project materials, stand decorations, brochures, posters, etc.
  • Contestants must avoid any kind of misconduct or fraud such as falsifying data or records, piracy or plagiarism.
  • ASEF steering committee reserves the right of amendment of any ASEF rule.

Computer Based 3-D Design

Technology takes imagination closer to reality, the best example to show this is 3-D Modeling.

3-D modeling has radically changed technical drawing. It is as such pulling out multi-dimensional images from your brain and painting them on a paper.

The Computer-Based 3-D Design Category aims to

  • Develop design ideas.
  • Understand design philosophies, design principles and elements and human factors.
  • Analyze spatial and functional requirements.
  • Create an aesthetic space.

Rules for Computer Based 3-D Design
  • A student may be involved in one project only in the visual arts category (poster design, short movie, industrial design, computer-based 3-D design and installation art).
  • Projects may be “individual” or “group” projects. A group project may be prepared and presented by 2 students.
  • The project must completely reflect participants’ own work.
  • Students are required to upload their projects .zip or .rar file format with their FullName as filename and with a size less than 100 MB. by the deadline given on general rules.
  • Poster designs must be uploaded in JPEG format with a maximum size of 25 MB with contestant’s FullName as filename. by the deadline given on general rules.
  • Poor quality work may cause disqualification.
  • Contestants must cover their own expenses for their project materials, stand decorations, brochures, posters, etc.
  • Contestants are required to prepare a “3 to 5 minutes” video to display their project to finals.
  • Contestants must avoid any kind of misconduct or fraud such as falsifying data or records, piracy or plagiarism.
  • ASEF steering committee reserves the right of amendment of any ASEF rule.

Installation Art

A key attribute of installation art is its ability to physically interact with viewers. While all artistic mediums have the ability to engage individuals, most do not completely immerse them in interactive experiences.

The Installation Art Category aims to:

  • Achieve a comprehension of visual principles.
  • Acquire basic foundation skills.
  • Begin to discover their own individual creativity.
  • Develop relational and multidimensional thinking.

Rules for Installation Art
  • A student may be involved in one project only in the visual arts category (poster design, short movie, industrial design, computer-based 3-D design and installation art).
  • Projects may be “individual” or “group” projects. A group project may be prepared and presented by 2 students.
  • Contestants are expected to design 3-D models of well-known; modern or historical, artistic or architectural; monuments, statues, buildings, temples, etc.
  • Contestants must bring the final product of their design to ASEF finals. Also, photos of development, sketches, diagrams, videos, etc. are needed in the finals.
  • Contestants are required to upload into their Project Description Paper (abstract included) by the deadline given on general rules.
  • Contestants are required to prepare a poster for ASEF finals to show the details of their project development.
  • A log book and a research paper of the project are essential in ASEF finals.
  • Contestants must cover their own expenses for their project materials, stand decorations, brochures, posters, etc.
  • Contestants must avoid any kind of misconduct or fraud such as falsifying data or records, piracy or plagiarism.
  • ASEF steering committee reserves the right of amendment of any ASEF rule.