The objective of the Web Design category is to motivate students to spend time in meaningful activities and to be a creator of the digital world instead of a consumer. It aims to unleash students’ creativity and to actualize their imagination. Participants are expected to choose a topic and design their websites according to the given requirements. Design and functionality of a website is crucial.
This category is for the students who are up to challenges to create a working computer program from top to bottom. Students are expected to create an application such as utility programs, mobile applications for Android or IOS; edutainment and entertainment applications; intranet and internet applications; GNU/Linux, FreeBSD or Apple MacOS X, etc.
Game Development and Design combines the fields of computer science, physics, art, animation, writing and music together in order to develop an immersive and entertaining experience that engages the player.
Create an original game designed around a puzzle concept.
When submitting your game, at least the following will be required:
Robotics is a student-centered contest which provides students with an understanding of the role of engineering in everyday issues. Robotics encourages students to discover novel solutions to known issues by requiring them to design, build, test and control their unique robots. It helps students to have a lifetime experience and an opportunity to enhance their skills such as being a team member, researching and problem-solving.
The Hardware Control and Networking category encourages students to create software controlling and/or cooperating with an electronic/mechanical device. Students may ensemble the computer pieces together to make it work with a software component that interacts with the hardware. Creativity is as important as mechanical and programming skills in this category.
Two self controlled robots compete and try to push their competitor off the field. The field is round and the interior surface is painted black and is bordered with a white margin. In each competition two robots compete. One competition consists of three rounds. If there is a lack of time the matches can be shortened to one round instead of three.
Robot Placement
Upon the judge’s instructions, the two teams approach the ring to place their robots on the ring. A cross in the middle divides the sumo ring into 4 quadrants. Robots always have to be placed in 2 opposing quadrants. The robots have to be placed at the border within the assigned quadrant at the same time when the referee gives the signal to do so and after that the robots may not be moved anymore. The robots have to be placed at the border within the assigned quadrant. The robot has to cover the white border at least partially
The judge will remove the cross after positioning of the robots.
After the two robots have been placed, the referee gives a starting signal. Then the competitors are allowed to push the starting buttons of their robots. This is the last exterior intervention till the end of the game. The robots then have to wait exactly 5 seconds, before they start fighting. An early start counts as a false start and is assessed with a warning or in case of a repetition with a round loss.
The aim of this competition is to find the other robot and push him off the field. A robot is out of the field as soon as he touches the floor outside of the field (height of fall is only a few centimeters). Hardware and competition tactics may not be geared to damage the competitor (“fair play”). If both robots are still in the field after 3 minutes, the game ends with a draw (Time-out).
The base of the robots may not exceed the specified dimensions (see table below) at the start of the game. After the start robots are allowed to “extend” themselves, e.g. extend ramps or wedges or enlarge their base to stabilize. The whole weight of the robot may not exceed the specified weight (see table below).
Lego Sumo Robot Dimensions | Ring Dimensions | ||||
Height | Width | Length | Weight | Diameter | Border |
Unlimited | 20 cm | 20 cm | 2000 g | 77 cm | 2.5 cm |
Any weapons and actuators that could harm the competitor or the audience as well as equipment whose sole purpose is the disturbance of the competitor is strictly forbidden (e.g. pliers, cannons, catapults, chain saws, cut-off wheels, blinding devices, etc.). Equipment which anchors the robot into the ground is forbidden as well (e.g. glue, vacuum suckers, wheel-away rubber stoppers, suckers etc.).
Students are required to upload:
All pieces must be of Lego® brand. Third party pieces may disqualify your robot
General Requirements:
Students are required to upload:
Note: All rules are subject to change without notice.
All pieces must be of Lego® brand. Third party pieces may disqualify your robot
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